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Here are some of our critiquable deviations!
If you see anything you think you can give advice on, head over and leave a constructive comment.
3d Tutorial: Interlocked Star Nest | 3dsMaxIn this tutorial, we explore the creation of interwoven knot symmetry from a Platonic solid (in this case a Dodecahedron), using simple topological modeling tools in 3dsMax 2017. The result is a twisted star-ball, suitable for 3d Printing with SLA or SLS. The techniques used in this video are general and universal and can be translated to other modeling packages of comparable capacity.
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Rendering TutorialRequested by :iconmoustashleigh::iconabikara::iconnorroendyrd: and a few others! (This was long overdue)
A quick tutorial to rendering without a render engine
Why are you making this render? What gives you motivation to work on it?
My reason to create this artwork was to have and spread fanart of my OTP from a relatively unknown game! This is a legit reason. It doesn't always have to be a grand goal you're trying to achieve.
2.) Choosing models/versions of the characters that benefit the scene you want to depict!
In my case, I chose the outfits they wore in the firt game of the series, since it was the game that got me into the franchise. Those outfits had the most epic feel to them, hence my decision to use them.
Pose the models in a way that gets the point across. Don't rest until you're 100% happy with it. You won't be able