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Folders description has changed
Peoples, please give credit to the programs that you use to create your beautiful artistic pieces. It not only helps others in knowing what you use, but it helps us in directing your art to the correct folder. It saves us from having to ask what you used, so that we know if it is your mesh or one that has been morphed. We try to accept all 3d art, but do not want to confuse the distinction between creation and artistic works.
Critiques folder is changing.
Because the group is now being run by two admin we have not had time since the founder left to do critiques. Do to this fact and other commitments we both have, we are changing the Critiques folder to WIP's If you wish to put your work in there in hopes someone will critique it, we won't stop you, just that the staff as it is right now, does not have the time to do it. We are also going to try and make it auto accepted. This is our biggest problem right now that we have. We are not going to delete the folder as it is, we are just going to close it, and reopen a new folder. The work that is submitted to that folder as it is will try t
Group Submissions
Am very sorry but have seen that many of your submissions have expired. Have done my best to try and keep this group alive, but do have my own group which is special to me. The founder left last year to get married and told us she would return after the first of the year. Now it is coming up on the 2nd year and she still has not returned. She started this group down a beautiful road which wanted to be a part of cause needed to learn. But unfortunately something has happened and really don't know what it is. The last that any other admin has voted on a piece was in Oct. Do not know why, but we each have lives, so it appears that am the
CRITIQUES, Why it Expires or is Declined
People we ask members to acquaint selves with our group policy and rules. We simply ask that if you are not premium member that you please put "Critiques Welcomed" in your description. This can be easily done by editing it in your gallery. There is not a 24 hr period that goes by that a good number of you still do not do that simple request. Me and another LuxXeon work very hard trying to keep the group's submissions flowing. Both of us try to notify those who do not put this in your description and ask you to do so and we give you a time limit to do this. We do this out of respect for our fellow artist a
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I think all of these can be summed up as: 3D Art is all about EFFICIENCY. There are a LOT of things that go into a proper, completed 3D composition, and a lot of work is required. Even when the "worky" work is done and all that's left is rendering and post, efficiency cannot be ignored. These are all fantastic and incredibly essential ways to maintain proper efficiency. It's also important to think about your target audience and viewing setting from the very outset: these factor in so importantly towards what you need, and what can be left on the cutting room floor, as it were. Obviously, Pixar will make much higher-resolution models and textures than most people, because that detail is needed for films. Even then though, they don't go overboard -- they don't used polygons or pixels that are unnecessary. Most still art, such as the majority submitted here, doesn't need film-level quality to still be a wonderful piece of art. And at some point, more detail will stop helping your work, and instead hinder it.
Of course, personally, I am a huge fan of minimalistic art and efficiency. The skill of showing the most using the least is very intriguing to me, and it's something I've been practicing over the course of university with most of my art. It's a similar kind of mindset to this that 3D art require to truly flourish.